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Meromorph Games is a game company, and the creator of the card game Norsaga.

Meromorph Games Blog

Art and gameplay design diary as well as current news and updates.

Norsaga Art Design, Part 3

Kevin Bishop

process GG1
process GG1

This is the third in a series of articles tracing the creation of Norsaga’s artwork. To see where it ends up, check out the gallery on the main site.

The green Craft heroes are the tricksters and thieves of Norsaga, and from conception their designs were full of curves and motion. Their costumes are also some of the most intricate, featuring lots of belts, layers, and swishy bits (technical term, and my least favorite thing in terms of shading).

concept_G1
concept_G1
parts_of_a_GG
parts_of_a_GG

Due to the number of buckles, Kevin's concept pictures got used a lot while drawing green heroes. So did things like knife hilts and arrow heads; designing these little details takes more time than you'd believe.

concept_G4
concept_G4
concept_G5
concept_G5
concept_G2
concept_G2

Above on the lower-left is the original Spirit-walker concept; besides being female it was a green hero, before being traded to blue for the Charm-weaver. You can also see a female Hunter design.

concept_G3
concept_G3

Each class as usual inherits sub-traits from its recessive half; the red Hunters bring fur, bandages, and bigger weapons; yellow Seafarers have armor, pouches, and trinkets; and blue Charm-weavers have runestones and tattoos:

parts_of_a_GB
parts_of_a_GB

Coming up next, the design of the blue Lore heroes!